Tasks
- Textures & Materials (Terrain, sky and characters)
- Gameplay programming (Blueprint)
- Team coordination
*Produced for the class Conception d’un niveau de jeu – NAD UQAC*
We designed a narrative experience that leads the participant to discover different environments using several animal forms.
Here we see our prototype and storyboard.
Teammates :
- Philippe-Olivier Daoust-Delaunais (Environment)
- Véronique Boisvert (Animation and character design)
- Matthew Smith (Characters)
- Lucian Trestianu (Environment)
Supervisor : Pierre Tousignant
Music : Dominic Gendron